Real marketing execution, launch support, and a team dedicated to helping you win big!
We're currently focused on PC-first games and selectively partner with teams we believe can ship and succeed.
We can help your game get seen by millions, grow your wishlists, and help you stand out from the crowd with custom video content like this...
...and so much more!

Creator-powered marketing and promotional campaigns designed to drive visibility and wishlists

Storefront and launch support (planning, timing, positioning, and execution)

Community growth and audience activation through our channels and partners

Platform opportunities and promotional beats (events, showcases, seasonal moments)

Localization / ratings / QA support (lean, low-cost, and transparent—opt-in as needed)

General production and business development consultation, support, and resources.

Ongoing long-tail support ideas (updates, beats, and opportunities over time)

And we help bring JOY to the process of making and shipping fun games!


We have 3 different entry points fit for any stage of development—from early prototyping to ready-to-ship project, we can help you amplify your potential!
Exceptional jam submissions may be invited into deeper partnership discussions. If we see a game jam project and team we believe in, we wanna help you succeed!

Some teams start in our Incubator to get early support, then explore publishing options when ready. Whether you decide to stick with us or pitch your game elsewhere is entirely up to you!

If your game is already well underway and you're aiming to ship, you can pitch to us directly. If it's a good fit, we'll work closely with you to define clear goals and maximize your success!
Our target is 70/30 revenue share—developers receive 70%
We focus on wise execution and results—not flashy low-ROI ad/event spending
We advise and support, but only you can decide
Clear statements, straightforward terms, no shady loopholes
We adapt to your objectives, rather than a one-size-fits-all approach
Support for financing pathways via introductions, guidance, crowdfunding, and more!

Not directly right now. We focus on marketing + publishing execution. However, we're currently exploring alternative financing pathways (introductions, guidance, crowdfunding, angel funds, etc.).
No. You keep creative control. We offer advice, but ultimately we just want to help you bring your vision to life.
No. You can pitch directly—jams and incubator are optional pathways. If your project is in very early stages, or you're not sure about even using a Publisher, then we encourage you to apply for the Incubator program first. If you're just in conceptual stages, then consider joining our jam to quickly build your "proof of concept" and get that free market validation.
We're currently focused on PC (Windows) and establishing good storefronts across popular marketplaces (Steam, etc.). Well-performing projects may receive an offer to port to consoles (Sony, Microsoft, Nintendo).
Use the Pitch button on this page. We'll ask for a short description, links, and your current stage.


If you're building something awesome and you're serious about shipping, show us what you got!
Short, themed events to build momentum fast, get early feedback, and show your creativity.
Early-stage support, feedback, and partnership opportunities -without big commitments.
For standout projects aiming to ship - creator-powered marketing and publishing support.
Questions or Business Partnerships: [email protected]

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