Yoooo! At GameName, our mission is all about creating epic gaming experiences that will one day become legendary tales among friends. Our game development process is founded on principles of teamwork and collaboration. Together, we explore the depths of our collective imagination to create the best game possible.
(aka HakJak) is a jack-of-all trades, master of… some. He's done a bit of everything in the games industry, from solo creating an award-winning indie game to building and managing professional game studios.
When he's not creating things or helping others "level up", he's enjoying time with his family, exploring the world, or probably just doing something really nerdy.
Favorite Games: Continually changing; always sampling anything new I find… just like ice cream!
Wrangler of chaos, herder of cats, and master of timelines, Claire has been a manager for multiple creative teams for over a decade. Having worn many hats, from executive producer, creative director, systems and narrative designer, voice-actor director, and overall nerd, Claire is now helping bring GameName visions to life, for the joy and terror of gamer kind.
When not making games, Claire loves being out in nature and traveling to new places.
Favorite Games: Zelda, Ocarina of Time is the best game ever. Survival games of all sorts are also fun!
Je'Don is a builder at heart! Whether he's crafting AI driven systems, architecting multiplayer chaos, or teaching the next wave of developers how to bring worlds to life. A Networking, VR, and AI specialist with years of Unity experience, he has worked on everything from space simulators and cooking games to research backed educational tools. If it moves, flies, shoots, cooks, or explodes, there is a good chance he has prototyped it!
When he is not deep in code, he enjoys spending time with family, playing volleyball, or tinkering with new tech… usually something that spirals into a full side project.
Favorite Games: Halo 3, Outward, Viewtiful Joe, The Simpsons: Hit & Run, anything with fun movement or satisfying combat.
Wait is that… DeMarco?! I've heard that DeMarco isn't just your run-of-the-mill game designer, he's your run-of-the-mill game designer that also owns two cats and a turtle! Getting his career started with two successful Indie titles, DeMarco does the impossible with exciting art and animation as well as thorough design.
With relentless enthusiasm and positivity, DeMarco loves to say "hey guys" before every meeting, and "see ya guys" with every exit. After hours, he loves catching up on TV shows, and going on nice walks!
Favorite Games: Bomberman 64, Dead by Daylight, LISA: The Painful, Cuphead, Alien Isolation, Mario Party
This is Kahri! a lifelong gaming enthusiast who discovered the wonders of the digital realm at a mere 2 years old. Along with a love for drawing and painting she combined those passions, dedicating the last 7 years developing expertise in 3D character creation. Having completed over a hundred freelance projects, her ultimate dream is to infuse life into her imaginative creations within the captivating universe of video games.
Favorite Video Games: Dark Souls 3 (PS3), League of Legends (PC), Elden Ring (PC), Hitman 3 (PC), Crysis 3 (PS3), Super Smash Bros. Ultimate (Switch)
Meet Justin - Sound designer and Composer for Game Name. He started out making dance music, even earning a Grammy nomination for his efforts. Additionally, he has contributed sound design and score for many films, television shows, cartoons and commercials.
These days he finds himself making spooky sounds and music for video games and immersive experiences. When he's not racking up a vitamin D deficiency at his desk, he enjoys cooking, breaking electronics while trying to fix them, and playing D&D.
Favorite Games: anything Zelda, Bioshock Infinite, and Myst.
Solo indie developer adopted by a loving studio family! He's addicted to making multiplayer games and getting his brain tied up in netcode. Gets scared easily which is problematic when making a horror game.
Favorite Games: Minecraft, Neon White, A Hat in Time, Peak, Redmatch 2 (biased)
Ashton is our resident bug hunter, stress-tester, and chaos instigator. He spends his days breaking things on purpose (so you don't have to) and pushing our games to their limits to make sure every scare, laugh, and jump works just right. Whether it's finding that one impossible-to-reproduce glitch or offering sharp feedback on gameplay balance, Ashton helps keep our worlds playable — and plenty weird.
(aka AdamThePerson) is a professional jack-of-all-trades artist who specializes in illustration, animation, and video editing for all forms of entertainment. He's worked on all kinds of projects, from small indie games to a Star Wars TV production!
When he's not staring at pixels, he's out exploring the world or waltzing through the woods. Who knows where he's off to next!
Favorite Games: Subnautica, Outer Wilds, Alien: Isolation, SOMA. If it has space, survival, or water in it, you bet he'll like it.
Manager of the sockstudios youtube channel, animator on GameName, and Massive weeb. Enjoys long walks on the beach and plays way too many video games.
Favorite Games: Nier replicant, Nier automata, sekiro, tf2
(aka Dinorawr) doesn't really know how he ended up here. He just somehow found his way to this place by some mysterious means where he's destined to stay for eternity.
Favorite Video Games: Inscryption, Alien: Isolation, Foxhole, Poppy Playtime, Guild Wars 2, Undertale / DELTRARUNE
(aka Socks) doesn't really do anything. He shows up to meetings, sends pictures of cats, then leaves
Favorite Video Games: Resident Evil 1, 2 and 3 (PS1), Megaman X (SNES) Final Fantasy X (PS2),
Meet Caleb Brown, Lead Artist at GameName. His passion is bringing characters and environments to life, while imbuing them with character and humor.
Caleb has worked in fine arts studios for many years but has slowly traded his brushes for mice and paints for pixels. His canvases are now computer monitors and instead of using turpentine to wipe away a frustrating project he simply straps a highly powered electromagnet onto his hard drive and takes a walk around the block.
Favorite Games: Kirby's Adventure (NES), The Legend of Zelda: Breath of the Wild (Nintendo Switch), Wii Bowling (Nintendo Wii), Metal Gear Solid (Playstation), Super Mario 64 (Nintendo 64)
As a seasoned Senior Software Engineer with over 7 years of experience, my journey began in the halls of academia, where my passion for coding ignited. Beyond mere lines of code, my career serves as a canvas upon which I artfully weave innovation, tackling intricate puzzles with a harmonious blend of logic and creativity. I navigate through diverse programming realms with finesse, always aiming for transformative solutions that transcend the ordinary.
Joel brings a wealth of experience from his dynamic journey in web development, seamlessly blending his technical expertise with a passion for crafting immersive gaming experiences. At GameName, he thrives within a vibrant ecosystem of creativity, collaborating with a team of exceptional talents to bring awe-inspiring games to life.
Outside of work, he finds solace in the companionship of his majestic Great Dane during leisurely walks, and indulges in the thrill of playing more games whenever the opportunity arises.
Favorite Video Games: Resident Evil 1, 2 and 3 (PS1), Megaman X (SNES) Final Fantasy X (PS2)
Developer, Engineer, Tinkerer, part time Percussionist, and Certified Nerd. His love of game dev started from making levels in LittleBigPlanet and eventually grew into learning full game development. He is dedicated to bringing fun and unique experiences to everyone, along with growing and meeting cool new peeps along the way. Bodie thinks programming doesn't have to be boring - it should be fun!
Favorite Games: Outer Wilds, Monster Hunter, Dark Souls, Factorio, LittleBig Planet
Resident narrative person, Alex has worked on all types of games ranging from AAA shooters to indie roguelikes to multiplayer party games and more. Before joining the game industry, he spent many years writing for comedy websites, books, and TV until he got addicted to creating interactive fiction stories and decided this was pretty fun!
Favorite Games: Hades, Team Fortress 2, FTL, Paradise Killer, Stacking, and anything that combines storytelling and gameplay in a hilarious way
Meet Daniel, project lead and senior developer on Benny's Backrooms. Daniel originally aspired to be an Olympic pole vaulter, but after a leg injury made the natural pivot to a career in video game development. A little pretentious, but a LOT happy to have the career that he does. There is little Daniel cares about more than the potential of interactive media
Favorite Video Games: Animal Crossing (GCN), Metal Gear Solid (1-4), Super Monkey Ball... And whatever else he's thinking about that day
Animator by day, space cowboy by night (probably). What started as idle scribblings on Flipnote Studio has become a drive for storytelling and an ongoing career in animation for games, TV, web series, and more.
Memorative Games: Paper Mario: The Thousand Year Door, Legend of Zelda: Wind Waker, LIVE A LIVE, Persona 5, Hades.
Legend has it that Zia has been designing and creating games for decades, carving board games out of discarded pizza box lids that are still sought after by historians to this very day.
It is well known that Zia enjoyed a successful career as a filmmaker for many years and one day decided to follow his childhood dreams. Swapping the director's chair for the Game Writers keyboard is something that brings him immense joy everyday.
Favorite Video Games: Legend of Zelda: Link to the Past (SNES), Pokemon Red (GB), Undertale (PC), Prince of Persia (PC) Return of the Obra Dinn (PC)
Character Animator, Technical Artist and giant nerd. You'll find me either running Dungeons and Dragons, Fencing with a european longsword, or binging audiobooks. Also Tillman Henderson if you're reading this, you still owe me $5.
Top 5 games you might not have heard of:
Lunacid, Darkwood, Momodora: reverie under the moonlight, Vagante, Unsighted...
Despite Matthew's initial lack of experience in creating 3D environments, fate led him to an unexpected opportunity in the field. His journey began with a burning passion for art, fueled by a relentless drive to bring his visionary animated show to life—a project that has been brewing for six years and counting. Alongside this ambitious endeavor, Matthew has embarked on numerous other creative ventures, resulting in a trove of unfinished yet remarkable projects.
When not immersed in his creative pursuits, he finds solace in writing, animating, and occasionally indulging in the mindless scroll of Twitter.
Favorite Video Games: Outer Wilds
Deltarune Little Big Planet Ultimate Chicken Horse SCP Secret Laboratory SCP Containment Breach
Air Conditioning, Alternating Current, or Assistant Camera, "AC" has has been an avid game enthusiast since he was 4, even though his degree doesn't show it. AC is a current film graduate student specializing in post-production and cinematography. His experience in storytelling and digital media leads him now to share stories and experiences through short stories and interactive media. Note that AC is truly part air conditioning. As a Texan, staying cool came at a cost. For him, that cost was rewiring his circulatory with a water coolant system.
Memorative Games: Super Mario World (SNES), Transistor (PC), Borderlands 2, The Professor Layton Series (DS)
With a background in live production and music, Owen is passionate about storytelling in various types of media—from film and TV to video games and TTRPGs. When he isn't tearing the game apart while looking for bugs, he's often grinding competitive games, watching obscure Dark Souls lore videos, or telling someone why they should watch One Piece. Fun fact: his online tag, "Ikea" is a reference to one of his favorite fighting game characters, not the Swedish furniture store.
Favorite Games: Celeste, Outer Wilds, Super Mario Sunshine, Bloodborne, Valorant
I like moving pixels around until they look nice!
Top 5 games: Outer Wilds, The Finals, Ultrakill, Tf2, Boneworks
























